Project Description


The winners of the first IBC Hackfest at IBC2015 in the Netherlands from September 11-13, a full weekend of hacking with the theme of Media Convergence and the Future of  Audiovisual Content Creation, Distribution, and Monetisation were decided by a jury of industry executives on Sunday in Amsterdam.

Coders, developers, designers, entrepreneurs, hardware hackers, UX and UI specialists and others came together and brainstorm over a couple of days to build out their ideas on the future of broadcasting over the weekend.

“We challenged the hackers to mash up live sports tracking data from STATS, footage of a game, and real-time interaction powered by our platform,” said Tom McDonnell, CEO of Monterosa.

“What emerged were two highly impressive prototypes from Dutch and Danish teams providing fans with new ways to enjoy football and other sports. We’re actively talking to both teams about further investment in their ideas. “

The Best Overall Hack was a team from London who were there until the wee hours of the morn and crashing in a nearby youth hostel for a few hours’ sleep. VITA was the project. Think Tinder meets recipes online, using user generated cooking video from YouTube. 


Best Overall Design was WooHoo which works by combining players’  location tracking with real time interaction where the web and the audience become one. In addition to this, one can show relevant statistics and players’  profiles (targeted on customer groups) and even advertise. With object based tracking (ie: players), they connected  real-time data in a live stream. If the crowd tweets, a selection will be showed on the match screen at the player they’re tweeting about and while watching the match, people can tap on the screen and show their emotions with emoticons.

Best Commercial Concept was Tapball – Tap the screen if you see a goal coming! Using gamification for soccer and other sports games makes it even more entertaining and addictive to watch. With Tapball, you can watch the game on your mobile device or Smart TV, play against your friends, see the leaderboard and tweet about all the points you just scored in Tapball! By feeding the position of the ball from LViS by Monterosa, we determine if the ball is on the field or in one of the goals. If you see the goal coming, touch…

Other hacks included Vidlytics which worked on end-viewer quality of experience when streaming videos using QoE Triangulation, manifest engineering and analytics. EMOMENT,  Capturing moments through emotion and Old News, a second screen engagement platform for news programmes.

Partners include, Amazon Web Services, Monterosa, Genius Digital, Beatgrid Media andStreamzilla. Driven by the IBC project management team and the Hackitarians, the IBC Hackfest offered of 5000 euros in prizes, three days of hacking, livecoding contests, algorave-style performances by Alex McLean and other international audiovisual artists, two nights of accommodation at the venue and the opportunity to show work to some of Europe’s top players in the broadcast community.

By tapping into API’s and SDK’s made available by technology companies currently, as well as scores of publicly available APIs, developers worked together with other participants to cultivate new ways of tackling old problems. 

“We are really thankful for our partners and IBC getting behind the concept of real time innovation and hacking to make this all possible,” said Hackitarians founder Richard Kastelein. “The most important result was that three of the projects look like they will move forward beyond IBC Hackfest and perhaps go to market one day. And we made some great new friends of course.”

The IBC Hackfest was created to help drive innovation in both the old and the new realm of broadcast entertainment.